So
there they were… in Sharn, the illustrious City of Towers, in the
middle of the Race of the Eight Winds.
Such
as it was.
A
few riders had been eliminated via wounds and crashes – that was
not unusual – but a few more left the route due to the arrival of a
fiery airship, which loosed arrows and magic into the city. Many of
the spectators had fled already, and only four racers remained.
Bolad
the Beautiful, a halfling nomad atop a glidewing fought with Slash
the orc, atop his murderous griffon. They were the furthest racers
behind, but bounced between what was to become second and third
place.
The
intrepid gnome barbarian Gnofulk was easily in the lead, gliding and
bounding through the route atop Nutasha the flying squirrel.
However,
there were technically four racers. Second place was in fact held by
Officer Gladstone, a dwarf from the aerial division of Sharn’s City
Watch, riding a hippogriff. However, seeing the fiery airship and the
havoc it has caused, decides to help the party assault the airship.
The
first attacks on the airship had been ineffectual. The party sans
Gnofulk prepared for a second go at the back of the ship, near the
helm.
Shadowale
the halfling rogue and Comfort the tiefling sorceress were sobering
up, hovering a bit behind the airship on a stolen sky skiff, along
with the human wizard Kyllar. Nearby, the bloodied human monk Turnin
also hovered, having been polymorphed into a griffon by the wizard.
Officer
Gladstone also hovered nearby the party on his hippogriff, holding
his weak sporting crossbow and nervously eyeing the sternscastle and
helm of the ship. There, three orcs stood defiant. Two marines had
been burned with vitriolic magic and then greased. The third orc,
likewise harassed, had abandoned the helm, and was shouting in
delight at the battle. The trio had moved closer to the gunwales to
dissuade the party from boarding.
The
standoff was broken with an arrow.
From
the forecastle, the serpent-bodied Feral Fawcett has loosed a thick
arrow from her war bow, which imbeds itself in Turnin’s feathery
flank. The bloodied, polymorphed monk looks up, momentarily
enthralled by the gaze of the snake-bodied medusa. Wits slowly
seeping out of his bird brain, the monk has the presence of mind to
swoop and attack the orcs, in an effort to break Feral’s spell.
Turnin successfully breaks Feral’s hold, but fails to connect with
any of his griffon strikes. The orc laughs and retaliates with his
blade, driving the massive feathery beast of a monk back against the
gunwales.
From
the sky skiff, Kyllar regards the situation, and Firebolts the greasy
deck, igniting the goo. The orcs and Turnin are momentarily
immolated.
Shadowale
maneuvers the skiff along the port side of the airship, and decides
to bail, hopping over and onto the sterncastle deck and the helm. The
halfling yanks at the handles of the wooden helm and the ship slowly
turns towards the dense towers of lower Sharn.
Watching
her former drinking companion unexpectedly bail, Comfort scrambles
for the controls of the skiff, assuming control before casting Blight
against the unsuspecting orc commander. The orc grins as the
necromantic energies wash over him. The greasy goo still burns, and
the Blight viably withers his visable flesh. He barks an order, and
the two marines swing their blades at Turnin, and the polymorphed
griffon breathes its last.
The
monk-beast slumps at the feet of the orc commander, and the magic
starts to be stripped away. A disbursing flash and moment later, a
few nearby feathers are all that remain of the griffon. In its place,
is a reclining monk who inclines his head towards the orc commander,
calling dibs to the rest of the party. The maniacal orc’s grin
somehow gets even wider. What a fight!
Meanwhile,
the Race of the Eight Winds… continued. Gnofulk, still many leaps
and bounds ahead of the nearest competition, continued his third and
final lap around Sharn. Bolad and Slash continued to struggle against
one another, neither one able to land a deciding crossbow bolt or
talon swipe against the other.
The
fiery airship lumbered onward, it’s course altered by Shadowale,
and slowly turning towards the densely packed towers this low in the
city. From the bow, arrows and magic continued to spew out into the
city, spreading terror. At the top of the forecastle, Feral Fawcett
continues to shoot large arrows into the fight atop the stern. This
shot pierces Comfort, staggers a bit while piloting the skiff.
Turnin
kick/flips himself upright to face the orc commander, and attempts to
grapple him. The monk is rebuffed, and thrown back into the gunwale
of the sterncastle. The two, as well as the two other orcs, continue
to smolder, the last of the grease burning away.
From
the skiff, Kyllar convinces Officer Gladstone to fly up and draw fire
from Feral, and as the wizard surveys the battle, notices four more
orcs emerging from inside the airship, and making their way towards a
ladder to the sterncastle and helm. One makes it to the level, but
the wizard ignites a bonfire on the ladder before the remaining three
can advance further. Exerting himself, the wizard then tries to jump
from the skiff while holding a rope… but miscalculates. The rope
manages to snag one of the small crenellations along the gunwale, and
the wizard eventually heaves himself up and over and onto the deck.
Free
of her other passengers, Comfort eases up on the skiff’s throttle,
and starts to drift back… lining up a shot with the three orcs
squaring up against Turnin, releasing a lightning bolt that arcs
between all three orcs as the monk looks on.
Shadowale
again spins the helm of the airship, which continues to turn towards
the towers. Grabbing his Beholder-Nodachi, he turns and advances on
the lead orc from behind, stabbing him through the chest. His face
splattered with the orc’s blood, Turnin regards the sword, and then
the still-grinning orc. The monk whispers something about dibsing,
and sighs that the fight could have been (and ended) better. As the
nodachi is removed and Shadowale scurries back to Kyllar along the
port gunwale, and the orc falls to his feet, and Turnin knows, gazing
upon the orc’s still-grinning face, that the fight was good enough.
The
two remaining marine orcs see their commander fall, and one steps up
to lead. He charges and hacks at Turnin while his companion slices at
Kyllar. Orders are shouted at the newcomer to turn the helm away from
the towers, and the orc dues his best, slowly turning the ship back
onto a safe course.
The
party sees Officer Gladstone stiffen, and the hippogriff seems to
strain and protest, as if under a heavy weight. Then Feral looses
another arrow from her war bow, striking Shadowale, the closest party
member.
Turnin
points at the marine orc attacking him, trying to get the party to
notice. Dibs! The gesture turns into a grapple attempt, which does
not go well. The monk finds himself grappled, and his only successful
blow – a good slap – sends the two sprawling to the ground, with
the monk in a terrible position under the massive orc.
Kyllar
swings his staff upward, striking the orc that attacked him with a
powerful Thunderwave, pitching him over the rails… and onto the
skiff, behind Comfort, who turns in her seat, places a well-manicured
hand on the orc, and electrocutes him with a Shocking Grasp.
Having
likely the worst of all possible days, the orc in the skiff – who
has been hit with acid, lightning, thunder, and electricity – stabs
wildly, attempting to sit up. One lucky slice nicks Comfort, and the
tiefling Hellishly Rebukes the orc, using her racial power to blast
him back. A little waggle and well-placed nudge pushes the corpse out
of the skiff.
After
taking a stab from Shadowale, but still standing, the orc newcomer
continues to try and correct the course of the ship, while the
lieutenant continues to grapple with Turnin. The orc forces Turnin to
his feet, and then tries to pitch the monk over the railing. However
Turnin is able to swing his cool staff with such force that he is
able to negate much of the throw’s force, and land awkwardly on the
railing at the stern of the ship.
The
three other orcs from below manage to put out the bonfire on the
ladder, and ascend to the sterncastle.
Turnin
is able to land several blows against “his” orc, driving him
backward, and making his way down from the railing onto the deck of
the sterncastle, while Kyllar releases a boosted Firebolt at the orc
helming the airship. The magical bolt bores through the orcs forearm,
and the orc stumbles back and expires.
Shadowale
heaves at the helm, spinning the wheel and easing the airship’s
course back into the towers of Sharn, which are getting closer. The
halfling has determined that there is no way to change the airship’s
speed from here, and decides that it’s time to go. He takes a few
steps and is soon up and over the railing, jumping back into the
skiff while firing a parting shot at the orcs coming up the ladder.
Comfort,
apparently startled by the arrival of the halfling on the skiff,
misses a Firebolt at the advancing orcs, who move seeing only a monk
and wizard, to try and secure the sterncastle. The last orc marine
strikes at Turnin, nearly dropping him.
The
Race for the Eight Winds continued. With Officer Gladstone turned to
stone by Feral Fawcett, it was down to three riders.
Slash
and his enraged griffon continued to swipe at Bolad the Beautiful,
while the halfling continues to distract and daze the orc with her
crossbow shots. Neither can land a decisive blow nor get sufficiently
ahead of the other to breakaway.
Uncontested,
Gnofulk has continued to capitalize on his lead, and made his way
through half of his last lap while the airship battle has raged on
without him. As he draws near the airship this time, he briefly
considers joining the fight, but is determined to win the race no
matter what.
The
gnome does decide to take a potshot as he passes by though, and lines
up a shot against Feral Fawcett, who is still entrenched in the
airship’s forecastle. The sporting crossbow bolt hits, but doesn’t
really hinder or dissuade Feral, who gazes upon the passing gnome.
With
her massive war bow, she fires a shot at the flying barbarian, and
her arrow strikes him. For the first time this fight, the
poison-tipped arrows manifest, seeping into the barbarian’s veins.
The gnome winces, and in his now-weakened state, feels the pull of
Feral’s visage but is able to resist. Nutasha continues to scamper
and glide, and soon the weakened but resilient Gnofulk is carried out
of range… off to finish the last part of the last lap of the Race
for the Eight Winds.
Turnin
has ignored Gnofulk’s fly-by, too busy gazing inward. The monk’s
robes are bloodied, but Turnin focuses, and his body is healed. With
this burst in vitality, the monk steps forward, and punches the last
marine orc, dropping him, and Turnin beams in victory as he moves
next to Kyllar on the port side of the airship.
Comfort
and Kyllar sent Firebolts at the three advancing orcs, and Shadowale
adds a crossbow bolt into the mix as well. While one orc is rather
bloodied, none fall, and all three are able to make their way onto
the starboard side of the sterncastle deck, surveying Turnin and
Kyllar on deck, and Comfort and Shadowale on the skiff.
While
healed up a bit, Turnin still doesn’t like his odds against the
orcs, and doesn’t trust Kyllar to be discerning with his magic. The
monk remembers something in his pouch, and produces one of Felmore’s
specially-made smokebombs. With a quick feint, the monk hurls the
smokebomb at the wounded orc, catching the greenskin off-guard. The
monk leaps back into the skiff as the orc’s head snaps back, and he
collapses to the ground as the smoke envelopes the two orcs still
standing.
Alone,
Kyllar prepares himself, and advances. He gives the helm a good spin
as he passes, sealing the fate of the airship, as he too now realizes
that there is no way to change the ship’s speed from the helm. He
swings his staff, and casts Thunderwave again, but only dissipates
the smoke. The orcs remain standing, and after weathering magic and
arrows from Comfort and Shadowale, advance on Kyllar. The wizard is
prepared however, and casts a magical shield to blunt the only strike
to land.
Shadowale
and Comfort see the tower foundations in Lower Sharn swiftly
approaching, and the halfling moves to undo the rope mooring the
skiff to the airship, and Comfort eases up on the skiff’s throttle,
drifting back and behind the airship.
The
airship strikes a tower, grazing the starboard side and bouncing
off.. The orcs are thrown down to their knees, but somehow Kyllar
remains standing. As the ship approaches a second tower, Kyllar
summons an image of Turnin at the helm, and the grinning,
green-tinted conjuration gleefully mimes gently adjusting the helm.
Shadowale tosses the wizard a rope, which the wizard uses to tie
around the waist of the fallen, armored orc commander, and pushes the
orc overboard before jumping off onto the skiff himself.
The
quartet follows behind in their skiff, and the airship continues
bouncing off the low parts of Sharn’s lofty towers. Soon it is
ensnared against a tower and a few bridges. The fiery ring
surrounding the airship continues to burn steadily.
The
party cannot spy Feral Fawcett, but sees a few dozen Daask jumping
from the stuck airship, and running out into the city. They assume
the snake-bodied medusa was among them as they board the airship a
second time.
They
quickly search the stranded and now-abandoned ship, first descending
into the depths and the engineering room, where they idle the engine
powered by the captured fire elemental. They then spread out, and
find some foodstuffs in the hold, along with a few bundles of arrows
and one-shot wands left behind by the Daask up in the forecastle. A
few dead goblins and satyrs are found, along with several black-clad
halfling thugs, though the party can’t place them.
Meanwhile
Gnofulk passes through the damaged starting gate for a final time.
The few remaining, uncharred confetti poppers explode signaling the
official end of the Race of the Eight Winds. A lone, inebriated
spectator near the finish line applauds, oblivious to the carnage
just visited upon Sharn. His claps echo around the now-quiet valleys
between the plateaus of Sharn, the City of Towers, as the party
exchanges glances of disbelief.